

Technical DetailsScaled to Epic skeleton : Yes (this is a female character therefore the proportions differ slightly from the base male. ***Monthly Unreal Engine Sponsored Content product for September 2020*** NOTE ON ENGINE VERSIONS : If the engine version you are using is not listed, download the asset using another engine version and migrate the contents. and retarget those from the UE4 Mannequin to the MetaHuman character. Tutorial on how to use a custom character model with a character controller + assembling multiple partsįor updates on new PO-Art marketplace releases visit this page to subscribe to the newsletter : PO-Art newsletter During export the FBX exporter was set to ASCII and the scale was set to inches. Compatible with other Stylized Female assets from PO-Art and the new official female skeleton. It comes with multiple head options and modular parts.

Now you are ready to retarget this Mixamo animation to character using the UE4 Mannequin.A female mannequin model for game development and prototyping. First of all download a 3d program (blender, 3ds max, maya) now in the 3d program you have to open your obj file (mostyl you have to click onto import obj -) then export/save it as a fbx file now just import it into the UE4 Instead of using a 3d program, you could also use the Autodesk FBX Converter.

( IMPORTANT - Mixamo fits the animations over the selected character, so it's important to select the correct character first)
